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Gardenly3D
User Guide
User Guide

Surface classes and appearance

Understand the difference between an object, its surface classification and its visible fill or material.

An object’s identity and its surface appearance are different. A pool can contain water, coping and a surround; a structure can contain members with different materials. Surface Class describes a surface’s classification, while its fill or material describes its visible finish.

1

Read the selected target

Select the object, face or member you intend to edit and check the Inspector. A multi-part object can expose appearance for its parts; do not assume a material chosen for one part applies to every other part.

2

Classify a supported surface

Use Surface Class to choose the appropriate selectable leaf. Open a family submenu to find its choices. A preset and a direct class override can both contribute to the resolved class; Auto from preset is available when a direct override can be cleared.

3

Choose a visual finish

Set the supported fill kind, color, material or photo separately. A visual material does not change a fence into a different object family. When a catalog material conflicts with the current surface class, inspect the mismatch message and choose whether to align the class or retain the intended classification.

4

Use class-specific appearance controls

Supported Meadow, Water, Glass and Mirror surfaces offer Edit style… for their dedicated appearance settings. Other classes use their available fill and material controls. The effect in a plan, 3D view and photo view can differ.

5

Check downstream results

When classification changes, inspect the relevant quantity, rule or rendering result for the project. Do not infer a construction specification, clearance rule or exact net-area calculation solely from a visible class name or material thumbnail.