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Gardenly3D
User Guide
User Guide

Snapping in 3D

Use enabled snap targets and visible feedback to place or edit objects in the 3D view.

Snapping proposes targets near the pointer according to the active tool, editor and snap settings. A snap can refer to an object point, edge, face or other enabled target. The indicator identifies the selected proposal; it does not mean every nearby object or hidden surface is eligible.

1

Enable the targets you need

Use the application's snap controls to enable the target kinds needed for the task. The 3D snap settings can include vertices, edge midpoints, nearest points and face centers. Disabled target kinds are not used even if an object has that feature.

2

Move close to a visible target

During a supported placement or edit, move the pointer toward the intended point or edge and watch the indicator. The active editing context filters possible targets, so changing tools or opening a focused editor can change which targets are available. When dragging points or edges in Reshape, stationary points and edge midpoints on the same object can also be snap targets. Moving points and the midpoints of edges touching them are excluded.

3

Check the proposal before applying

Inspect the indicator and preview, then click or finish the drag. If the proposal is not the intended target, reposition the pointer, change the enabled target kinds or use an exact typed value.

4

Combine snapping with precise input

Use axis constraints or typed lengths where the active operation supports them. Snapping, unit formatting and the current construction/workplane settings serve different purposes; verify the final position in the correct editing frame.