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User Guide
User Guide

Structure editor

Edit the members of a wizard object, choose whether identical members follow, and finish with Done or Cancel.

Structure Edit WorkspaceStructure Edit Workspace

The Structure editor lets you edit the members of a supported wizard object: posts, rails, boards and other parts. Select members to move, rotate, resize or change their appearance. The right panel has Tool Guide, Inspector and Outliner tabs. Edits are ordinary drawing-history steps as you make them; Done keeps the changes and leaves. Cancel attempts to undo the steps since you opened the editor, then leaves.

1

Open the Structure editor

Select a supported wizard object and double-click it to enter its focused editor. The available editing route depends on the object you selected. Custom Structure also opens this editor when created from the Hardscape Add panel. Objects without editable structure members use their own editing route.

2

Select members

Click a member in the viewport, or find it in the Outliner. The Inspector identifies the member and its owning object. The first member selection opens the Inspector; changing to another member does not keep switching your active tab.

3

Choose which identical members to change

Check Edit scope before changing a repeated post, board or picket. All identical changes its identical group; Only this one separates the selected member for an individual edit. A unique member shows that Reset joins it to its identical members again.

4

Move, rotate and resize

Use Move (M), Rotate (Q) or Scale (S) on the left rail. The Inspector also exposes Position, rotation and size, and Parameters when one selected member supports them. Measurement fields follow the project unit system; include an explicit unit when entering a different one.

5

Change appearance

Use Appearance to set the selected members’ color or surface material. Cut ends controls the ends separately; Follow member appearance removes that separate cut-end finish. Check the selection and edit scope before applying the change.

6

Delete, restore or reset

Delete removes selected members from the object’s current result. Clear the selection to see Hidden and deleted members and Restore all. For edited members, Reset restores their generated state. The object summary also provides Select edited members and Reset member edits when applicable.

7

Review connections

A selected member with connections shows Connection points. Attached members follow controls whether connected members move with it. Structure Audit lists connection problems, with Reconnect for a stale connection when a compatible point is available, or Remove to detach a joint without deleting either member.

8

Finish, cancel or undo

Use Undo and Redo to step through drawing edits. Done leaves the editor without combining its edits into one new step. Cancel undoes available session changes back to the entry point; those changes remain available through Redo. If that starting point is no longer in history, a warning explains that older changes could not be undone.