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Gardenly3D
User Guide
User Guide

Sculpt a surface

Raise, lower, smooth or flatten part of a supported surface with a controlled brush.

Sculpt edits a supported surface with brush strokes. Its current target is a specific object face. The brush controls and visible strokes belong to that edit, rather than to every object under the pointer.

1

Open the face for shaping

Select the object, open Reshape and choose Sculpt where offered. Select a supported face if needed. If the editor shows a reason that shaping is unavailable, choose another supported target.

2

Choose the action

Choose Add, Dig, Smooth or Flatten in the Sculpt panel. These respectively raise, lower, smooth or flatten the affected surface area.

3

Set the brush

Adjust Radius and Strength, then choose a Shape and Edge softness. Radius is a real length formatted in the project unit system. The allowed radius depends on the surface extent; it is not an unlimited brush size.

4

Apply and inspect strokes

Drag across the selected surface to apply a stroke, then inspect the result. Use several controlled strokes rather than relying on one strong stroke. The panel shows the stroke count and Clear all strokes for resetting the active sculpt strokes.

5

Finish or undo

Choose Done editing to leave the sculpt controls. Use Undo to reverse a committed change. If the editor is waiting for a component to become unique, allow that operation to finish before continuing the edit.