Reshape: faces, edges and points
Edit the faces, edges and points of one 3D object, with shared tools and precise input.
Reshape opens one supported object for detailed editing. Select faces, edges or points, then use the available drawing, transform or shape tools. The Tool Guide, sidebar and typed cursor input work on the same edit. Availability depends on the object and selection; read a disabled control's reason rather than assuming every operation works on every face.
Open the object
In 3D, select a supported object and choose Reshape, or open it with the supported double-click action. You can also choose Reshape with no single target selected, then click the object to edit. A refused target shows a reason. The currently editing path identifies the open object.
Select the elements to edit
Use Select to choose a face, edge or point. Double-click a face to include its edges and triple-click to include connected faces. When the object has groups, double-click a group to open it. Press Esc or click empty space to clear a selection or close the current group as indicated by the Tool Guide.
Push or pull a face
Choose Push/Pull. Under Ends at, choose Distance, To face or Through all where available. In Distance mode, drag or click a face and type a signed length, then press Enter. In To face mode, pick the moving face and then the target face. Through all uses a supported opposite boundary. Unsupported targets show a reason.
Offset, draw or erase
Use Offset to create an inset or outset on a supported face. Draw a line or curve across a face to divide it, or use Erase on supported edges. A curved or shaped face may have different capabilities from a flat face; use the message shown by the active tool.
Shape a surface with points or a brush
Where offered, choose Volume Points or Sculpt for a supported face. These edit that face inside the same Reshape session. Switching back to a surface tool closes the transient point or brush controls while keeping the object open.
Use exact values and undo
Enter lengths in the project's metric or imperial units, or include an explicit unit. Angles use degrees. Right after a supported edit, typing a new value and pressing Enter amends that edit. Repeat last depth requires a previously committed Push/Pull depth and a face selection. Undo reverses committed edits.
Finish before combining whole objects
For an ordinary object, choose Select in the main toolbar to leave Reshape; there is no separate Done bar. Esc works through the current operation, selection or group context before leaving. When a nested editing context shows Done, use it to finish that context. Whole-object Union, Subtract, Intersect and Divide into pieces operate on compatible object selections outside Reshape. The GUI orders the operands by drawing front/back order, not by the order you clicked them. Subtract cuts the upper objects out of the bottom object; check that order before applying.